My new article about Gilbert Arenas at the NY Times’ Off the Dribble blog is up:
http://bit.ly/5jyWvF
Like I did for last season, I recalculated a few common advanced stats for this season using the play-by-play data. The article is here:
http://www.hardwoodparoxysm.com/2010/01/05/recalculated-advanced-stats-for-the-2009-2010-season/
My latest article at the Orlando Pinstriped Post (formerly Third Quarter Collapse) is up:
http://www.orlandopinstripedpost.com/2010/1/4/1233207/tracking-dwight-howards-offense-in
Just in time for the new year, net plus-minus for the current NCAA Division I college basketball season is available! By net plus-minus, I mean that the team’s performance with that player on the floor is compared to the team’s performance overall. It is measured on a per possession basis. For example, if a player has an overall plus-minus of +5, it means that his team is expected to outscore the opponent by five points over an average-paced 40 minute game. For overall and offensive plus-minus, a more positive number is better, while for defensive plus-minus a more negative plus-minus is better.
However, you must approach these numbers with caution. First of all, it is very early in the season. Most teams have only played 10 or 12 games, so plus-minus with such a small sample is very unreliable. As the season progresses the numbers should become more accurate. Secondly, as I’ve mentioned before, the official play-by-play data is filled with errors, so for some players the numbers may be slightly off. Also, some players and teams aren’t available, so if there’s a team you’d like to see that’s not already there, let me know. Finally, we must remember that all plus-minus stats have their own strengths and weaknesses. This is not adjusted plus-minus, so a player’s teammates are not taken into account. Therefore, if a poor player is often paired with an excellent player, the poor player may look better than he actually is.
With all of that being said, below is a spreadsheet containing all of the data. To sort by team, click on the filter at the top and choose which team you’d like to see. Also, if you click the arrow at the top left, you can download the file as an Excel spreadsheet. If you notice any errors, please let me know.
Recently I started contributing to the New York Times’ NBA blog “Off the Dribble.” My first article, which compares Kobe Bryant and LeBron James’s abilities to “make their teammates better,” can be found here:
http://offthedribble.blogs.nytimes.com/2009/12/30/kobe-vs-lebron-a-statistical-look-at-their-impacts-on-teammates/#more-1107
My apologies for the relative silence at Basketball-Statistics.com during the last few days. I’d like to blame it on the holidays, but that’s actually not the case. I’ve been working on a couple of big things recently, including populating a database of the play-by-play data for every NCAA Division I game played this year. Because of the massive amounts of errors present in the official data, this process has been painfully slow and required a lot of tweaks. I’m just about done, though. The first thing I’d like to do with the data is calculate net plus-minus for every player.
There has been some wonderful work on statistical plus-minus, which estimates plus-minus using box score statistics. However, with the play-by-play data, we can calculate the real thing. Those stats should be released in the next few days (all that is left is to run the numbers). Once that is complete, I can work on creating adjusted plus-minus. So be on the lookout for NCAA plus-minus and other advanced research on college basketball!
The following is part of a weekly series at the Orlando Magic blog, Third Quarter Collapse.
Last week, I tracked the defense of the Magic. Thanks to positive response from the readers, I have decided to do it again. For a full a description of each statistic I track and what they mean, see last week’s article. Basically, what I did was watch the game last night and keep my own statistics (things that are not in the box score). Defensive statistics are often quite limited, and techniques such as manually charting and looking for certain things are often necessary to get a clearer picture.
Without further ado, here are the numbers from last night:
http://spreadsheets.google.com/ccc?key=0AvNKNGJ_AHijdHJqRkVlYmlhTTRETzRMZTV1OXh5Y0E&hl=en
Again, if you don’t know what any of those things mean, please read last week’s article.
Recently I took a look at the diminishing returns of rebounds, assists, steals, and blocks. As you may or may not have noticed, one common type of statistic was missing: shooting. Today I’m going to fill in the blanks using the same approach as last time.
If you haven’t read the previous article, the premise is simple. For each lineup in the NBA last year that appeared in at least 400 plays, I project how they will do in each stat using the sum of their individual stats. For example, to predict a lineup’s offensive rebound rate, I simply add the offensive rebound rates of each of the five players in the lineup. I then compare this projection to the actual offensive rebounding rate of the lineup. These steps are followed for each lineup and for each statistic.
If there are diminishing returns (i.e. in a lineup of five good rebounders, each player ends up stealing a little bit from his teammates), the correlation between the projected rates and the actual rates will be significantly lower than one. In other words, for each percentage of rebounding rate a player has individually, he will only add a fraction of that to the lineup’s total because some of his rebounds will be taken away from teammates.
If this still isn’t clear to you, be sure to check out the old article. Once you’ve done that, this article will make more sense.
Back to shooting. I’ve decided to take a look at the diminishing returns of eight aspects of shot selection/efficiency: three-point shooting percentage, three-point attempt percentage (the percentage of a player’s total attempts that are threes), close (dunks/layups) shooting percentage, close attempt percentage, midrange shooting percentage, midrange attempt percentage, free throw shooting percentage, and free throw attempt percentage.
To project a lineup’s percentage in one of those categories, I can’t simply add up the five individual percentages. For example, a lineup of five 30% three-point shooters is not going to shoot 150% from beyond the arc. Instead, I have to calculate a weighted average for the lineup. Therefore, each player’s three-point shooting percentage is weighted by the amount of threes he took. The same approach can be taken with attempt percentages.
For some statistics, such as free throw percentage, we shouldn’t expect to see any diminishing returns. After all, adding a great free throw shooter to a lineup shouldn’t make the other players in the lineup shoot worse from the foul line. However, with other stats (especially attempt percentages), diminishing returns seem more possible.
To start, let’s take a look at the diminishing returns of three-point shooting percentage:
Here we see the slope is just about 1. However, the standard error for this slope is 0.21, so the results are pretty inconclusive.
How about three-point attempt percentage?
Again the slope is just about 1. This time, though, the standard error is just .04. Therefore, we can say with pretty good certainty that there are no diminishing returns for three-point attempt percentage. In other words, adding a player to your lineup that likes to shoot threes is going to add a proportional amount of three-point attempts to your lineup total.
Up next we have close shooting percentage:
The slope is actually above 1 this time, although it’s less than one standard error away from 1. There definitely is no clear evidence of diminishing returns for close shooting percentage. Adding an efficient player around the basket to your lineup will probably not make your other players less efficient around the basket.
Close attempt percentage:
The standard error for this slope is just .05, so we may be seeing slight diminishing returns. But not much.
Midrange shooting percentage:
The standard error for this one is pretty large (0.15), but again there are no real signs of diminishing returns.
Midrange attempt percentage:
These results are pretty similar to those of close attempt percentage. The slope is less than 1 and the standard error is pretty small. Again, though, the diminishing returns effect appears to be quite small.
Free throw percentage:
As I mentioned in the beginning of the article, we shouldn’t expect to see diminishing returns on free throw percentage, and we don’t.
Free throw attempt percentage:
Just like the rest of the stats we looked at, we don’t really see a hint of diminishing returns for free throw attempt percentage.
Conclusion
Unlike statistics such as rebounds, assists, steals, and blocks, shooting (in all of its forms) doesn’t seem to have the problem of diminishing returns. A player’s shooting efficiency will have a proportional impact on a lineup’s shooting efficiency, and his shooting tendencies will have a proportional impact on a lineup’s shooting tendencies. There are other ways to attack this question, though, and in the future I plan on doing just that.
For my previous piece on the Magic, I charted hustle stats such as deflections, loose balls, missed blockouts, etc. While these things are all important, perhaps the area in which hustle is most important is defense. Although it takes more than just good hustle to be a good defender (as a certain Mr. Howard will show us later), effort is one of the keys to being a good defensive team. Therefore, I decided to track defensive plays in last night’s contest between the Magic and the Pacers (this time, I only kept track of the Magic’s stats). I imagine most (if not all) NBA teams track these on their own, as well as companies such as Synergy Sports.
To see the numbers, click the link below:
http://spreadsheets.google.com/ccc?key=0AvNKNGJ_AHijdFVaanJkQ2xSSG5DU3ZNcUVPRHpfSkE&hl=en
The rest of this article will explain what those numbers mean. I will also provide a few observations and notes about the contest.
The first column is “Forced Misses.” This is pretty self-explanatory, although I should explain a few things. First, forced misses don’t only occur on an individual’s man-to-man assignment. A help defender that forces a missed shot would receive the credit. Second, I conservatively rewarded a few forced turnovers as forced misses. These were situations in which a player caused his opponent to turn the ball over (through traveling, bobbling the ball, etc.) by applying good pressure and staying in good position.
The second column is “Baskets Allowed.” This is also self-explanatory, with one caveat. If a player made a bad defensive play that eventually led to someone from the opposing team scoring, he was the one credited with an allowed basket. For example, on one play, Jason Williams allowed his man to penetrate into the lane with ease, forcing the Magic to help and rotate. The Pacers swung the ball and ended up with an easy three-pointer. Although Williams’ man did not receive any points or assists for the play, Williams was penalized for allowing the basket.
The third column is “Good Help D.” This occurred when a player came off his man to either help a beaten teammate or to make a good play such as causing a turnover. When Dwight Howard met the opponent in the lane and forced a miss, he was credited with a “Good Help D.” When Ryan Anderson strayed from his man for a second and reached in and knocked the ball loose from another player, he also received credit for good help defense. As you can see by now, many of these statistics are subjective (which is both a great thing and a bad thing).
The fourth column is titled “BB/MD.” This stands for blow-bys/middle drives. This occurred any time a Magic player allowed his man to drive right past him without the use of a screen (in certain cases, when there was a switch on a screen and the new defender allowed the opponent receiving the screen to drive by, a BB/MD was assessed). A BB/MD did not have to result in a made basket to be counted.
The fifth column is titled “Lost Man.” This was recorded every time a player failed to stay on his man, resulting in score. This occurred most frequently in one of two ways: either a player simply wasn’t paying attention and allowed off-the-ball movement (such as a backdoor cut) for a score, or a player failed to chase his man quickly enough through screens.
The sixth and final column containing raw data is “Silly Fouls.” While obviously the most subjective of the six categories, it was generally pretty easy to determine. Fouls that occurred off the ball and away from the play were the biggest culprits.
The rest of the data is computed based on those six categories. I included each player’s minutes played to serve as a reference point. “FG% Allowed” was calculated as follows: Baskets Allowed / (Baskets Allowed + Forced Misses). This statistic does not mean the field goal percentage of the man-to-man assignment. Because Forced Misses and Baskets Allowed are not always credited on a man-to-man basis, FG% Allowed is a bit more complicated. Obviously, a lower percentage is a better percentage.
The final six columns are the six raw categories calculated on a per-minute basis. Like last time, I calculated them in the form of “minutes per stat” as opposed to “stat per minute.” This is to avoid presenting very small numbers. For positive stats such as Forced Misses and Good Help D, a lower number is better (in other words, a player achieves these stats more frequently and therefore in less minutes on average). For negative stats such as Baskets Allowed and BB/MD, a higher number (or no number at all) is better.
Finally, some observations:
I enjoyed tracking the individual defensive performances of the Magic, and I think this type of information sheds a great deal of light on what’s going on beyond the box score. Although I don’t know what Synergy Sports or the Magic track defensively about their players, I imagine data such as this is of interest to them simply because it’s so useful. I plan on doing this again soon.
Just some personal information that I thought should be out there.
-Jon